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Live out your ultimate vampire power fantasy as you carve and chew a bloody path through evil.

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  • worked in a small team with only 2 level designers, each of us given full ownership of our levels.

  • had a very large amount creative control in how i wanted to shape my levels when it came to combat encounters, objectives and overall level design.

  • also did all of the level scripting for my levels.

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Platform : TBA

Engine : Autodesk Stingray

Studio : Toadman Interactive

Website : www.evilvevil.com

Role : lEVEL dESIGN


mORE iNFO cOMING soon