Live out your ultimate vampire power fantasy as you carve and chew a bloody path through evil.
worked in a small team with only 2 level designers, each of us given full ownership of our levels.
had a very large amount creative control in how i wanted to shape my levels when it came to combat encounters, objectives and overall level design.
also did all of the level scripting for my levels.
Platform : TBA
Engine : Autodesk Stingray
Studio : Toadman Interactive
Website : www.evilvevil.com
Role : lEVEL dESIGN